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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FKinematicTarget
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsNearlyEqual
(
const FKinematicTarget& other, |
Chaos/KinematicTargets.h | ||
bool IsNearlyEqual
(
const TOther& other, |
Chaos/KinematicTargets.h |
IsNearlyEqual(const FKinematicTarget &, FReal)
| Name | IsNearlyEqual |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/KinematicTargets.h |
| Include Path | #include "Chaos/KinematicTargets.h" |
bool IsNearlyEqual
(
const FKinematicTarget & other,
FReal Leniency
) const
IsNearlyEqual(const TOther &, FReal)
| Name | IsNearlyEqual |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/KinematicTargets.h |
| Include Path | #include "Chaos/KinematicTargets.h" |
template<typename TOther>
bool IsNearlyEqual
(
const TOther & other,
FReal Leniency
) const