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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FImplicitObjectUnion
| |
|
| Name |
FFLags |
| Type |
union |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectUnion.h |
| Include Path |
#include "Chaos/ImplicitObjectUnion.h" |
Syntax
union FFLags
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bAllowBVH |
uint8 |
NOTE: Flags are serialized. Ordering must be retained. |
Chaos/ImplicitObjectUnion.h |
|
| bHasBVH |
uint8 |
|
Chaos/ImplicitObjectUnion.h |
|
| bIsLocked |
uint8 |
|
Chaos/ImplicitObjectUnion.h |
|
| Bits |
uint8 |
|
Chaos/ImplicitObjectUnion.h |
|
| FFLags |
Chaos::FImplicitObjectUnion::FFLags |
|
Chaos/ImplicitObjectUnion.h |
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Functions
Public