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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FEventManager_1
| Name | FLockWriteScope |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/EventManager.h |
| Include Path | #include "EventManager.h" |
Syntax
struct FLockWriteScope
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLockWriteScope
(
const FLockWriteScope& |
EventManager.h | ||
FLockWriteScope
(
TVariant< FTransactionallySafeRWLock, UE::FTransactionallySafeSharedRecursiveMutex >& Mutex |
EventManager.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Lock | TVariant< TYPE_OF_NULLPTR, UE::TWriteScopeLock< FTransactionallySafeRWLock >, UE::TUniqueLock< UE::FTransactionallySafeSharedRecursiveMutex > > | EventManager.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLockWriteScope & operator=
(
const FLockWriteScope& |
EventManager.h |