Navigation
API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FCollectionTransformSelectionFac-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SelectVerticesInSphere
(
const FSphere& InSphere, |
Fill an array of bool that contains whether or not a vertex is contained in a sphere The sphere must be in collection space | GeometryCollection/Facades/CollectionTransformSelectionFacade.h | |
void SelectVerticesInSphere
(
const FSphere& InSphere, |
GeometryCollection/Facades/CollectionTransformSelectionFacade.h | ||
TArray< int32 > SelectVerticesInSphere
(
const FSphere& InSphere, |
GeometryCollection/Facades/CollectionTransformSelectionFacade.h |
SelectVerticesInSphere(const FSphere &, TArray< bool > &)
Description
Fill an array of bool that contains whether or not a vertex is contained in a sphere The sphere must be in collection space
| Name | SelectVerticesInSphere |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionTransformSelectionFacade.h |
| Include Path | #include "GeometryCollection/Facades/CollectionTransformSelectionFacade.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/Facades/CollectionTransformSelectionFacade.cpp |
void SelectVerticesInSphere
(
const FSphere & InSphere,
TArray < bool > & OutVertexSelection
) const
SelectVerticesInSphere(const FSphere &, TBitArray<> &)
| Name | SelectVerticesInSphere |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionTransformSelectionFacade.h |
| Include Path | #include "GeometryCollection/Facades/CollectionTransformSelectionFacade.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/Facades/CollectionTransformSelectionFacade.cpp |
void SelectVerticesInSphere
(
const FSphere & InSphere,
TBitArray <> & OutVertexSelection
) const
SelectVerticesInSphere(const FSphere &, const FTransform &, bool)
| Name | SelectVerticesInSphere |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionTransformSelectionFacade.h |
| Include Path | #include "GeometryCollection/Facades/CollectionTransformSelectionFacade.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/Facades/CollectionTransformSelectionFacade.cpp |
TArray < int32 > SelectVerticesInSphere
(
const FSphere & InSphere,
const FTransform & InSphereTransform,
bool bAllVerticesInSphere
) const