Navigation
API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FBreakingDataExt
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Chaos/ExternalCollisionData.h |
|
|
|
Chaos/ExternalCollisionData.h |
|
FBreakingDataExt
(
FVec3 InLocation,
FVec3 InVelocity,
FVec3 InAngularVelocity,
FReal InMass,
FGeometryParticleHandle* InParticle,
FReal InBoundingboxVolume,
FReal InBoundingboxExtentMin,
FReal InBoundingboxExtentMax,
int32 InSurfaceType
)
|
|
Chaos/ExternalCollisionData.h |
|
FBreakingDataExt()
| |
|
| Name |
FBreakingDataExt |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ExternalCollisionData.h |
| Include Path |
#include "Chaos/ExternalCollisionData.h" |
FBreakingDataExt()
FBreakingDataExt(const FBreakingData &)
| |
|
| Name |
FBreakingDataExt |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ExternalCollisionData.h |
| Include Path |
#include "Chaos/ExternalCollisionData.h" |
FBreakingDataExt
(
const FBreakingData & InBreakingData
)
FBreakingDataExt(FVec3, FVec3, FVec3, FReal, FGeometryParticleHandle *, FReal, FReal, FReal, int32)
| |
|
| Name |
FBreakingDataExt |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ExternalCollisionData.h |
| Include Path |
#include "Chaos/ExternalCollisionData.h" |
FBreakingDataExt
(
FVec3 InLocation,
FVec3 InVelocity,
FVec3 InAngularVelocity,
FReal InMass,
FGeometryParticleHandle * InParticle,
FReal InBoundingboxVolume,
FReal InBoundingboxExtentMin,
FReal InBoundingboxExtentMax,
int32 InSurfaceType
)