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API > API/Runtime > API/Runtime/AudioMixer > API/Runtime/AudioMixer/FSoundWaveScrubberGenerator
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Init
(
TSharedRef< const FSoundWaveProxy > InSoundWaveProxyRef, |
Generators/SoundWaveScrubber.h | ||
void Init
(
FSoundWaveProxyPtr InSoundWaveProxyPtr, |
Generators/SoundWaveScrubber.h |
Init(TSharedRef< const FSoundWaveProxy >, float, int32, float)
| Name | Init |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioMixer/Classes/Generators/SoundWaveScrubber.h |
| Include Path | #include "Generators/SoundWaveScrubber.h" |
| Source | /Engine/Source/Runtime/AudioMixer/Private/Generators/SoundWaveScrubber.cpp |
void Init
(
TSharedRef < const FSoundWaveProxy > InSoundWaveProxyRef,
float InSampleRate,
int32 InNumChannels,
float InPlayheadTimeSeconds
)
Init(FSoundWaveProxyPtr, float, int32, float)
| Name | Init |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioMixer/Classes/Generators/SoundWaveScrubber.h |
| Include Path | #include "Generators/SoundWaveScrubber.h" |
| Source | /Engine/Source/Runtime/AudioMixer/Private/Generators/SoundWaveScrubber.cpp |
void Init
(
FSoundWaveProxyPtr InSoundWaveProxyPtr,
float InSampleRate,
int32 InNumChannels,
float InPlayheadTimeSeconds
)