Navigation
API > API/Runtime > API/Runtime/AudioExtensions
| Name | TDataSnapshotProducer |
| Type | class |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/IAudioProxyInitializer.h |
| Include Path | #include "IAudioProxyInitializer.h" |
Syntax
template<typename T>
class TDataSnapshotProducer : public TSharedFromThis< TDataSnapshotProducer< T > >
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → TDataSnapshotProducer
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DataLock | FRWLock | IAudioProxyInitializer.h | ||
| PublishedData | TSharedPtr< T > | IAudioProxyInitializer.h | ||
| WorkingData | TSharedPtr< T > | IAudioProxyInitializer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Fork() |
IAudioProxyInitializer.h | ||
TDataSnapshot< T > GetSnapshot() |
IAudioProxyInitializer.h | ||
bool IsSnapshotUpdateAvailable
(
const TSharedPtr< T >& InSnapshot |
IAudioProxyInitializer.h | ||
bool IsValid() |
IAudioProxyInitializer.h | ||
void Publish () |
Note: there are still some things the USoundWave will potentially update on existing proxies (i.e. certain flags). | IAudioProxyInitializer.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
IAudioProxyInitializer.h | ||
T * operator->() |
IAudioProxyInitializer.h |