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Request to pause paths mounting. Can be used by the calling code to temporarily pause loading of data inside the AssetRegistry in response to mounted MountPoints (e.g. ActiveMountsLoading). All mounting requests will be executed in one batch at the end of that scope.
| Name | FSuspendPathsMounting |
| Type | struct |
| Header File | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h |
| Include Path | #include "AssetRegistry/IAssetRegistry.h" |
Syntax
struct FSuspendPathsMounting
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UE_NODISCARD_CTOR FSuspendPathsMounting() |
AssetRegistry/IAssetRegistry.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FSuspendPathsMounting() |
AssetRegistry/IAssetRegistry.h |