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Request to pause paths dismounting. Can be used by the calling code to temporarily pause clearing of data inside the AssetRegistry. All unmounting requests will be executed in one batch at the end of that scope.
| Name | FSuspendPathsDismounting |
| Type | struct |
| Header File | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h |
| Include Path | #include "AssetRegistry/IAssetRegistry.h" |
Syntax
struct FSuspendPathsDismounting
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UE_NODISCARD_CTOR FSuspendPathsDismounting() |
AssetRegistry/IAssetRegistry.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FSuspendPathsDismounting() |
AssetRegistry/IAssetRegistry.h |