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API > API/Runtime > API/Runtime/AssetRegistry > API/Runtime/AssetRegistry/IAssetRegistry
Description
Registers an AssetRegistry.bin file on disk for ActiveMountsLoading, and also immediately loads its data into the AssetRegistry with AppendState. The default premade AssetRegistry.bin is automatically registered by the AssetRegistry and does not need this call. If ActiveMountsLoading is disabled, this function behaves the same as AppendState. Returns with no action if AssetRegistryState can not be loaded from the given file. This function also forces the parsing of the premade AssetRegistry,
| Name | ActiveMountsRegisterAndLoadFilePathSynchronous |
| Type | function |
| Header File | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h |
| Include Path | #include "AssetRegistry/IAssetRegistry.h" |
bool ActiveMountsRegisterAndLoadFilePathSynchronous
(
FStringView StateFilePath
)
True if the AssetRegistryState could be loaded from the given file, else false.