Navigation
API > API/Runtime > API/Runtime/AssetRegistry
Extra data about the load of an AssetRegistryState from disk that is optionally returned from Load.
| Name | FAssetRegistryLoadResults |
| Type | struct |
| Header File | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/AssetRegistryState.h |
| Include Path | #include "AssetRegistry/AssetRegistryState.h" |
Syntax
struct FAssetRegistryLoadResults
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Store | FixedTagPrivate::FWeakStorePtr | AssetRegistry/AssetRegistryState.h | ||
| Version | FAssetRegistryVersion::Type | AssetRegistry/AssetRegistryState.h |