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A description of how to apply a simple transform constraint
| Name | FConstraintDescriptionEx |
| Type | struct |
| Header File | /Engine/Source/Runtime/AnimationCore/Public/Constraint.h |
| Include Path | #include "Constraint.h" |
Syntax
USTRUCT ()
struct FConstraintDescriptionEx
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FConstraintDescriptionEx() |
Constraint.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AxesFilterOption | FFilterOptionPerAxis | Constraint.h |
|