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| Name | FAnimNode_RemoveCurve |
| Type | struct |
| Header File | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_RemoveCurve.h |
| Include Path | #include "AnimNodes/AnimNode_RemoveCurve.h" |
Syntax
USTRUCT (BlueprintInternalUseOnly, Experimental)
struct FAnimNode_RemoveCurve : public FAnimNode_Base
Inheritance Hierarchy
- FAnimNode_Base → FAnimNode_RemoveCurve
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAnimNode_RemoveCurve() |
AnimNodes/AnimNode_RemoveCurve.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAffectMaterialCurves | bool | Affect curves of a Material type. | AnimNodes/AnimNode_RemoveCurve.h |
|
| bAffectMorphTargetCurves | bool | Affect curves of a Morph Target type when True. | AnimNodes/AnimNode_RemoveCurve.h |
|
| bAffectRegularCurves | bool | Affect normal animation curves (not Material or Morph Target type). | AnimNodes/AnimNode_RemoveCurve.h |
|
| bEnabled | bool | Is Enabled. | AnimNodes/AnimNode_RemoveCurve.h |
|
| Curves | TSet< FName > | List of animation curves. | AnimNodes/AnimNode_RemoveCurve.h |
|
| MaterialCurveNames | TArray< FName > | AnimNodes/AnimNode_RemoveCurve.h |
|
|
| MorphTargetCurveNames | TArray< FName > | Internal vars. | AnimNodes/AnimNode_RemoveCurve.h |
|
| RemoveMode | ERemoveCurveMode | Node mode selection. | AnimNodes/AnimNode_RemoveCurve.h |
|
| SourcePose | FPoseLink | Input link (the upstream pose) | AnimNodes/AnimNode_RemoveCurve.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CurvesForRemoval | UE::Anim::TNamedValueArray< FDefaultAllocator, UE::Anim::FCurveElement > | Final list of curves to remove. Global, so it can be used in debug printouts anywhere. | AnimNodes/AnimNode_RemoveCurve.h |
Functions
Public
Public Virtual
Overridden from FAnimNode_Base
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CacheBones_AnyThread
(
const FAnimationCacheBonesContext& Context |
AnimNodes/AnimNode_RemoveCurve.h | ||
virtual void Evaluate_AnyThread
(
FPoseContext& Output |
AnimNodes/AnimNode_RemoveCurve.h | ||
virtual void GatherDebugData
(
FNodeDebugData& DebugData |
AnimNodes/AnimNode_RemoveCurve.h | ||
virtual void Initialize_AnyThread
(
const FAnimationInitializeContext& Context |
AnimNodes/AnimNode_RemoveCurve.h | ||
virtual void Update_AnyThread
(
const FAnimationUpdateContext& Context |
AnimNodes/AnimNode_RemoveCurve.h |