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API > API/Runtime > API/Runtime/AIModule
| Name | UEnvQueryItemType_ActorBase |
| Type | class |
| Header File | /Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Items/EnvQueryItemType_ActorBase.h |
| Include Path | #include "EnvironmentQuery/Items/EnvQueryItemType_ActorBase.h" |
Syntax
UCLASS (Abstract, MinimalAPI)
class UEnvQueryItemType_ActorBase : public UEnvQueryItemType_VectorBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEnvQueryItemType → UEnvQueryItemType_VectorBase → UEnvQueryItemType_ActorBase
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual AActor * GetActor
(
const uint8* RawData |
EnvironmentQuery/Items/EnvQueryItemType_ActorBase.h |
Overridden from UEnvQueryItemType
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddBlackboardFilters
(
FBlackboardKeySelector& KeySelector, |
Add filters for blackboard key selector | EnvironmentQuery/Items/EnvQueryItemType_ActorBase.h | |
virtual FString GetDescription
(
const uint8* RawData |
Describe item | EnvironmentQuery/Items/EnvQueryItemType_ActorBase.h | |
virtual bool StoreInBlackboard
(
FBlackboardKeySelector& KeySelector, |
Store value in blackboard entry | EnvironmentQuery/Items/EnvQueryItemType_ActorBase.h |