| bIsRestart |
uint8 |
If set, request was not instigated by finishing task/initialization but is a restart (e.g. decorator) |
BehaviorTree/BehaviorTreeComponent.h |
|
| bTryNextChild |
uint8 |
If set, tree will try to execute next child of composite instead of forcing branch containing SearchStart |
BehaviorTree/BehaviorTreeComponent.h |
|
| ContinueWithResult |
TEnumAsByte< EBTNodeResult::Type > |
Result used for resuming execution |
BehaviorTree/BehaviorTreeComponent.h |
|
| ExecuteInstanceIdx |
uint16 |
Subtree index |
BehaviorTree/BehaviorTreeComponent.h |
|
| ExecuteNode |
TObjectPtr< const UBTCompositeNode > |
Node to be executed |
BehaviorTree/BehaviorTreeComponent.h |
|
| SearchEnd |
FBTNodeIndex |
Index of last task allowed to be executed |
BehaviorTree/BehaviorTreeComponent.h |
|
| SearchStart |
FBTNodeIndex |
Index of first task allowed to be executed |
BehaviorTree/BehaviorTreeComponent.h |
|