| ChildComposite |
TObjectPtr< UBTCompositeNode > |
Child node |
BehaviorTree/BTCompositeNode.h |
- BlueprintReadOnly
- Category=BehaviorTree
|
| ChildTask |
TObjectPtr< UBTTaskNode > |
|
BehaviorTree/BTCompositeNode.h |
- BlueprintReadOnly
- Category=BehaviorTree
|
| DecoratorOps |
TArray< FBTDecoratorLogic > |
Logic operations for decorators |
BehaviorTree/BTCompositeNode.h |
- BlueprintReadOnly
- Category=BehaviorTree
|
| Decorators |
TArray< TObjectPtr< UBTDecorator > > |
Execution decorators |
BehaviorTree/BTCompositeNode.h |
- BlueprintReadOnly
- Category=BehaviorTree
|