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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/FAINoiseEvent
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Perception/AISense_Hearing.h |
|
|
|
Perception/AISense_Hearing.h |
|
FAINoiseEvent()
| |
|
| Name |
FAINoiseEvent |
| Type |
function |
| Header File |
/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Hearing.h |
| Include Path |
#include "Perception/AISense_Hearing.h" |
| Source |
/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Hearing.cpp |
FAINoiseEvent()
FAINoiseEvent(AActor *, const FVector &, float, float, FName)
| |
|
| Name |
FAINoiseEvent |
| Type |
function |
| Header File |
/Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Hearing.h |
| Include Path |
#include "Perception/AISense_Hearing.h" |
| Source |
/Engine/Source/Runtime/AIModule/Private/Perception/AISense_Hearing.cpp |
FAINoiseEvent
(
AActor * InInstigator,
const FVector & InNoiseLocation,
float InLoudness,
float InMaxRange,
FName Tag
)