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API > API/Plugins > API/Plugins/UAF > API/Plugins/UAF/FUAFWeakSystemReference
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void QueueTask
(
TUniqueFunction< void(const UE::UAF::FModuleTaskContext&)>&& InTaskFunction |
Queue a task to run before the first user event Can be called on any thread. | Module/UAFWeakSystemReference.h | |
void QueueTask
(
FName InSystemEventName, |
Queue a task to run at a particular point in a system's execution Can be called on any thread. | Module/UAFWeakSystemReference.h |
QueueTask(TUniqueFunction< void(const UE::UAF::FModuleTaskContext &)> &&)
Description
Queue a task to run before the first user event Can be called on any thread.
| Name | QueueTask |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/Module/UAFWeakSystemReference.h |
| Include Path | #include "Module/UAFWeakSystemReference.h" |
void QueueTask
(
TUniqueFunction < void &)> && InTaskFunction
) const
Parameters
| Name | Remarks |
|---|---|
| InTaskFunction | The function to run |
QueueTask(FName, TUniqueFunction< void(const UE::UAF::FModuleTaskContext &)> &&, UE::UAF::ETaskRunLocation)
Description
Queue a task to run at a particular point in a system's execution Can be called on any thread.
| Name | QueueTask |
| Type | function |
| Header File | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Public/Module/UAFWeakSystemReference.h |
| Include Path | #include "Module/UAFWeakSystemReference.h" |
| Source | /Engine/Plugins/Experimental/UAF/UAF/Source/UAF/Private/Module/UAFWeakSystemReference.cpp |
void QueueTask
(
FName InSystemEventName,
TUniqueFunction < void &)> && InTaskFunction,
UE::UAF::ETaskRunLocation InLocation
) const
Parameters
| Name | Remarks |
|---|---|
| InSystemEventName | The name of the event in the system to run the supplied task relative to. If this is NAME_None, then the first user event will be used. |
| InTaskFunction | The function to run |
| InLocation | Where to run the task, before or after |