Navigation
API > API/Plugins > API/Plugins/ToolsetRegistry
| Name | UToolsetRegistrySubsystem |
| Type | class |
| Header File | /Engine/Plugins/Experimental/ToolsetRegistry/Source/ToolsetRegistry/Public/ToolsetRegistry/ToolsetRegistrySubsystem.h |
| Include Path | #include "ToolsetRegistry/ToolsetRegistrySubsystem.h" |
Syntax
UCLASS (BlueprintType, MinimalAPI)
class UToolsetRegistrySubsystem : public UEditorSubsystem
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USubsystem → UDynamicSubsystem → UEditorSubsystem → UToolsetRegistrySubsystem
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ToolsetRegistry | UE::ToolsetRegistry::FToolsetRegistry | The set of registered toolset handlers. | ToolsetRegistry/ToolsetRegistrySubsystem.h |
Functions
Public Virtual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Deinitialize() |
ToolsetRegistry/ToolsetRegistrySubsystem.h | ||
virtual void Initialize
(
FSubsystemCollectionBase& Collection |
ToolsetRegistry/ToolsetRegistrySubsystem.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TValueOrError< TObjectPtr< UToolsetRegistrySubsystem >, FString > Get
(
const FString& WarningMessage |
Get the toolset registry subsystem. | ToolsetRegistry/ToolsetRegistrySubsystem.h |