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API > API/Plugins > API/Plugins/SubsonicCore
| Name | FSubsonicEvent |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Subsonic/Source/SubsonicCore/Public/SubsonicEventCollection.h |
| Include Path | #include "SubsonicEventCollection.h" |
Syntax
USTRUCT (MinimalAPI, BlueprintType )
struct FSubsonicEvent
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FSubsonicEvent() |
SubsonicEventCollection.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActionCollection | TArray< FSubsonicEventActionDefinition > | SubsonicEventCollection.h |
|
|
| bAutoAudition | bool | If true, execute this event as soon as an audition executor is created. | SubsonicEventCollection.h |
|
| bIsPublic | bool | SubsonicEventCollection.h |
|
|
| Parameters | FInstancedPropertyBag | SubsonicEventCollection.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< FSubsonicEventActionDefinition > & GetActionCollection() |
SubsonicEventCollection.h | ||
bool GetAutoAudition() |
SubsonicEventCollection.h | ||
bool GetIsPublic() |
SubsonicEventCollection.h | ||
TArray< FSubsonicEventActionDefinition > & GetMutableActionCollection() |
SubsonicEventCollection.h | ||
const FInstancedPropertyBag & GetParameters() |
SubsonicEventCollection.h | ||
void SetAutoAudition
(
bool bInAutoAudition |
SubsonicEventCollection.h | ||
void SetIsPublic
(
bool bInIsPublic |
SubsonicEventCollection.h |
Public Virtual
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName GetActionCollectionPropertyName() |
SubsonicEventCollection.h | ||
static FName GetParametersPropertyName() |
SubsonicEventCollection.h |