Navigation
API > API/Plugins > API/Plugins/StageMonitor
| Name | IStageMonitorModule |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/StageMonitoring/Source/StageMonitor/Public/IStageMonitorModule.h |
| Include Path | #include "IStageMonitorModule.h" |
Syntax
class IStageMonitorModule : public IModuleInterface
Implements Interfaces
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ModuleName | const FName | IStageMonitorModule.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void EnableMonitor
(
bool bEnable |
Enable or disables StageMonitor | IStageMonitorModule.h | |
IStageMonitor & GetStageMonitor() |
Returns the stage monitor instance | IStageMonitorModule.h | |
IStageMonitorSessionManager & GetStageMonitorSessionManager() |
Returns the stage monitor session manager | IStageMonitorModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static IStageMonitorModule & Get () |
Singleton-like access to this module's interface. | IStageMonitorModule.h | |
static bool IsAvailable () |
Checks to see if this module is loaded and ready. | IStageMonitorModule.h |