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API > API/Plugins > API/Plugins/StageMonitor
| Name | IStageMonitorSessionManager |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/StageMonitoring/Source/StageMonitor/Public/IStageMonitorSessionManager.h |
| Include Path | #include "IStageMonitorSessionManager.h" |
Syntax
class IStageMonitorSessionManager
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IStageMonitorSessionManager() |
IStageMonitorSessionManager.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnStageMonitorSessionLoaded | TMulticastDelegate_NoParams< void > | Callback triggered when a requested session was loaded | IStageMonitorSessionManager.h |
| FOnStageMonitorSessionSaved | TMulticastDelegate_NoParams< void > | Callback triggered when a requested session was saved | IStageMonitorSessionManager.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedPtr< IStageMonitorSession > CreateSession() |
Creates a new active session. If one is already present, it will return an invalid session | IStageMonitorSessionManager.h | |
TSharedPtr< IStageMonitorSession > GetActiveSession() |
Returns the current active (live) session | IStageMonitorSessionManager.h | |
TSharedPtr< IStageMonitorSession > GetLoadedSession() |
Returns the loaded session | IStageMonitorSessionManager.h | |
bool LoadSession
(
const FString& FileName |
Request to load a session. | IStageMonitorSessionManager.h | |
FOnStageMonitorSessionLoaded & OnStageMonitorSessionLoaded() |
IStageMonitorSessionManager.h | ||
FOnStageMonitorSessionSaved & OnStageMonitorSessionSaved() |
IStageMonitorSessionManager.h | ||
bool SaveSession
(
const FString& FileName |
Request to save a session. | IStageMonitorSessionManager.h |