Navigation
API > API/Plugins > API/Plugins/ShaderAudit
| Name | FMaterialInsightsResult |
| Type | struct |
| Header File | /Engine/Plugins/Developer/ShaderToolkit/Source/ShaderAudit/Public/ShaderAuditUtils.h |
| Include Path | #include "ShaderAuditUtils.h" |
Syntax
struct FMaterialInsightsResult
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Failed | TArray< FMaterialInsightFailure > | ShaderAuditUtils.h | ||
| FailedCount | int32 | ShaderAuditUtils.h | ||
| Materials | TArray< FMaterialInsight > | ShaderAuditUtils.h | ||
| Succeeded | int32 | ShaderAuditUtils.h |