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API > API/Plugins > API/Plugins/ShaderAudit
| Name | FMaterialInsight |
| Type | struct |
| Header File | /Engine/Plugins/Developer/ShaderToolkit/Source/ShaderAudit/Public/ShaderAuditUtils.h |
| Include Path | #include "ShaderAuditUtils.h" |
Syntax
struct FMaterialInsight
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bUsesNewGenerator | bool | ShaderAuditUtils.h | ||
| LegacySections | TArray< FHlslSection > | ShaderAuditUtils.h | ||
| NewSections | TArray< FHlslSection > | ShaderAuditUtils.h | ||
| Path | FString | ShaderAuditUtils.h |