Navigation
API > API/Plugins > API/Plugins/RigVM
| Name | FRigVMDispatch_SwitchBase |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/RigVMDispatch_Switch.h |
| Include Path | #include "RigVMFunctions/RigVMDispatch_Switch.h" |
Syntax
USTRUCT (Meta=(Abstract, Category="Switch", NodeColor="0.762745, 1,0, 0.329412"))
struct FRigVMDispatch_SwitchBase : public FRigVMDispatch_CoreBase
Inheritance Hierarchy
- FRigVMDispatchFactory → FRigVMDispatch_CoreBase → FRigVMDispatch_SwitchBase
Derived Classes
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CasesName | const FLazyName | RigVMFunctions/RigVMDispatch_Switch.h | |
| IndexName | const FLazyName | RigVMFunctions/RigVMDispatch_Switch.h |
Functions
Public Virtual
Overridden from FRigVMDispatchFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetArgumentDefaultValue
(
const FName& InArgumentName, |
Returns the default value for an argument | RigVMFunctions/RigVMDispatch_Switch.h | |
| Returns meta data on the property of the permutations. | RigVMFunctions/RigVMDispatch_Switch.h | ||
virtual FName GetArgumentNameForOperandIndex
(
int32 InOperandIndex, |
Returns the name to use for the branch info / argument based on the operand index. | RigVMFunctions/RigVMDispatch_Switch.h | |
virtual FText GetArgumentTooltip
(
const FName& InArgumentName, |
Returns the tooltip for an argument | RigVMFunctions/RigVMDispatch_Switch.h | |
virtual const TArray< FRigVMExecuteArgument > & GetExecuteArguments_Impl
(
const FRigVMDispatchContext& InContext |
RigVMFunctions/RigVMDispatch_Switch.h | ||
virtual bool IsSingleton() |
Returns true if the dispatch uses the same function ptr for all permutations | RigVMFunctions/RigVMDispatch_Switch.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName GetCaseName
(
int32 InIndex |
RigVMFunctions/RigVMDispatch_Switch.h |