| bOverrideFromUserDataDefinitions |
bool |
Whether should RigMapper definition be overridden with the array of definitions from target skeletal mesh UserData NOTE: Should not be used if there are multiple single RigMapper ops in the sequence |
RigMapperOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category=RigMapper
|
| Definition |
TObjectPtr< URigMapperDefinition > |
User defined RigMapper definition. |
RigMapperOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category=RigMapper
|
| Definitions |
TArray< TObjectPtr< URigMapperDefinition > > |
TODO: Remove in UE 5.8. |
RigMapperOp.h |
- Meta=(DeprecatedProperty, DeprecationMessage="Use Definition instead")
|