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API > API/Plugins > API/Plugins/RigLogicModule
| Name | IDNAReaderBase |
| Type | class |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/DNAReader.h |
| Include Path | #include "DNAReader.h" |
Syntax
class IDNAReaderBase
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IDNAReaderBase() |
DNAReader.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FDNAConfig & GetConfig () |
Returns the FDNAConfig the reader was constructed with, with all per-platform fields resolved to scalar values for the host platform that built it. | DNAReader.h | |
void Unload
(
EDNADataLayer Layer |
DNAReader.h | ||
dna::Reader * Unwrap() |
DNAReader.h |
Public Virtual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsLegacyWrapped () |
Returns true if this reader is wrapped in the legacy adapter (FLegacyDNAReader), which applies the legacy Maya->UE coordinate swizzle on geometry queries regardless of FDNAConfig. | DNAReader.h |