| ActorReferenceAttribute |
FPCGAttributePropertyInputSelector |
|
Elements/PCGPartitionByActorDataLayers.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Settings
- Meta=(PCG_Overridable)
|
| DataLayerReferenceAttribute |
FPCGAttributePropertyOutputSelector |
Data Layer reference Attribute to use as output for Data Layer Partitions |
Elements/PCGPartitionByActorDataLayers.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Settings
- Meta=(PCG_Overridable)
|
| ExcludedDataLayers |
FPCGDataLayerReferenceSelector |
Specified Data Layers will get excluded |
Elements/PCGPartitionByActorDataLayers.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Settings
|
| IncludedDataLayers |
FPCGDataLayerReferenceSelector |
When left empty, all Data Layers are included, if any Data Layers are specified, only those will be included |
Elements/PCGPartitionByActorDataLayers.h |
- BlueprintReadWrite
- EditAnywhere
- Category=Settings
|