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Lightweight metadata summary for the whole system. Contains system name, user variables, and one FNiagaraExt_EmitterSummary per emitter. For structural detail use GetEmitterTopology per emitter.
| Name | FNiagaraExt_SystemSummary |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraExternalSystemEditorUtilities.h |
| Include Path | #include "NiagaraExternalSystemEditorUtilities.h" |
Syntax
USTRUCT (BlueprintInternalUseOnly)
struct FNiagaraExt_SystemSummary
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Emitters | TArray< FNiagaraExt_EmitterSummary > | One entry per emitter, in handle order. | NiagaraExternalSystemEditorUtilities.h |
|
| SystemName | FName | The system asset name. | NiagaraExternalSystemEditorUtilities.h |
|
| UserVariables | TArray< FNiagaraExt_UserVariable > | User-exposed parameters on the system (User.* namespace). | NiagaraExternalSystemEditorUtilities.h |
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