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This node modifies a node of the parent object of the object that this node belongs to. It allows to extend, cut and morph the parent Surface's meshes. It also allows to patch the parent Surface's textures.
Name
NodeSurfaceVariation
Type
class
Header File
/Engine/Plugins/Mutable/Source/MutableTools/Public/MuT/NodeSurfaceVariation.h
Include Path
#include "MuT/NodeSurfaceVariation.h"
Syntax
class NodeSurfaceVariation : public mu::NodeSurface
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Inheritance Hierarchy
Destructors
Name
Remarks
Include Path
Unreal Specifiers
Forbidden. Manage with the Ptr<> template.
MuT/NodeSurfaceVariation.h
Structs
Enums
Public
Constants
Name
Type
Remarks
Include Path
StaticType
FNodeType
MuT/NodeSurfaceVariation.h
Variables
Public
Functions
Public
Overridden from Node
Protected
Static