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API > API/Plugins > API/Plugins/MutableTools
Parent of all node classes that apply modifiers to surfaces.
| |
|
| Name |
NodeModifier |
| Type |
class |
| Header File |
/Engine/Plugins/Mutable/Source/MutableTools/Public/MuT/NodeModifier.h |
| Include Path |
#include "MuT/NodeModifier.h" |
Syntax
class NodeModifier : public mu::Node
Inheritance Hierarchy
Derived Classes
NodeModifier derived class hierarchy
Destructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Forbidden. Manage with the Ptr<> template. |
MuT/NodeModifier.h |
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Constants
| Name |
Type |
Remarks |
Include Path |
| StaticType |
FNodeType |
|
MuT/NodeModifier.h |
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bApplyBeforeNormalOperations |
bool |
Wether the modifier has to be applied before the normal node operations or after. |
MuT/NodeModifier.h |
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| EnableTags |
TArray< FString > |
Tags enabled by this modifier. |
MuT/NodeModifier.h |
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| MultipleTagsPolicy |
EMutableMultipleTagPolicy |
In case of multiple tags in RequiredTags: are they all required, or one is enough? |
MuT/NodeModifier.h |
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| RequiredComponentId |
int32 |
If not negative, this modifier will only be applied to the nodes of the component with matching id. |
MuT/NodeModifier.h |
|
| RequiredTags |
TArray< FString > |
Tags that target surface need to have enabled to receive this modifier. |
MuT/NodeModifier.h |
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Functions
Public
Overridden from Node
Protected
Static