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API > API/Plugins > API/Plugins/MovieSceneAnimMixer
Channel that stores FMovieSceneBoneMatchData as discrete (non-interpolated) keys. Typically holds 0 or 1 keys: one bone match per section.
| Name | FMovieSceneBoneMatchChannel |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MovieSceneAnimMixer/Source/MovieSceneAnimMixer/Public/MovieSceneBoneMatchChannel.h |
| Include Path | #include "MovieSceneBoneMatchChannel.h" |
Syntax
USTRUCT ()
struct FMovieSceneBoneMatchChannel : public FMovieSceneChannel
Inheritance Hierarchy
- FMovieSceneChannel → FMovieSceneBoneMatchChannel
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CurveValueType | FMovieSceneBoneMatchData | MovieSceneBoneMatchChannel.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| KeyHandles | FMovieSceneKeyHandleMap | MovieSceneBoneMatchChannel.h |
|
|
| Times | TArray< FFrameNumber > | MovieSceneBoneMatchChannel.h |
|
|
| Values | TArray< FMovieSceneBoneMatchData > | MovieSceneBoneMatchChannel.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ApplyOwningSectionRange
(
TOptional< FFrameNumber > NewStart, |
MovieSceneBoneMatchChannel.h | ||
| MovieSceneBoneMatchChannel.h | |||
TMovieSceneChannelData< const FMovieSceneBoneMatchData > GetData () |
MovieSceneBoneMatchChannel.h | ||
void NotifyReferenceChanged
(
FFrameNumber NewResolvedTime |
MovieSceneBoneMatchChannel.h |
Public Virtual
Overridden from FMovieSceneChannel
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ClearDefault() |
MovieSceneBoneMatchChannel.h | ||
virtual TRange< FFrameNumber > ComputeEffectiveRange() |
MovieSceneBoneMatchChannel.h | ||
virtual void DeleteKeys
(
TArrayView< const FKeyHandle > InHandles |
MovieSceneBoneMatchChannel.h | ||
virtual void DeleteKeysFrom
(
FFrameNumber InTime, |
MovieSceneBoneMatchChannel.h | ||
virtual void DuplicateKeys
(
TArrayView< const FKeyHandle > InHandles, |
MovieSceneBoneMatchChannel.h | ||
virtual FKeyHandle GetHandle
(
int32 Index |
MovieSceneBoneMatchChannel.h | ||
virtual int32 GetIndex
(
FKeyHandle Handle |
MovieSceneBoneMatchChannel.h | ||
virtual void GetKeys
(
const TRange< FFrameNumber >& WithinRange, |
MovieSceneBoneMatchChannel.h | ||
virtual void GetKeyTimes
(
TArrayView< const FKeyHandle > InHandles, |
MovieSceneBoneMatchChannel.h | ||
virtual int32 GetNumKeys() |
MovieSceneBoneMatchChannel.h | ||
virtual void Optimize
(
const FKeyDataOptimizationParams& InParameters |
MovieSceneBoneMatchChannel.h | ||
virtual void RemapTimes
(
const UE::MovieScene::IRetimingInterface& Retimer |
MovieSceneBoneMatchChannel.h | ||
virtual void Reset() |
MovieSceneBoneMatchChannel.h | ||
virtual void SetKeyTimes
(
TArrayView< const FKeyHandle > InHandles, |
MovieSceneBoneMatchChannel.h |