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An input variant vertex represents an input vertex that has a variant data type. Vertices are associated with a variant by using the VariantName. Multiple vertices may share the same variant.
| Name | FInputVariantVertex |
| Type | class |
| Header File | /Engine/Plugins/Runtime/Metasound/Source/MetasoundGraphCore/Public/MetasoundVertex.h |
| Include Path | #include "MetasoundVertex.h" |
Syntax
class FInputVariantVertex : public Metasound::FVariantVertex
Inheritance Hierarchy
- FVariantVertex → FInputVariantVertex
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInputVariantVertex
(
const FVertexName& InVertexName, |
Derived classes using this constructor must remember to initialize the DataTypeNames array and Literals array. | MetasoundVertex.h | |
FInputVariantVertex
(
const FVertexName& InVertexName, |
MetasoundVertex.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Literals | TArray< FLiteral > | MetasoundVertex.h |