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API > API/Plugins > API/Plugins/MetaHumanCrowd
| Name | FMetaHumanCrowdOutfitBuildOutput |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCrowd/Source/MetaHumanCrowd/Public/Item/MetaHumanCrowdOutfitPipeline.h |
| Include Path | #include "Item/MetaHumanCrowdOutfitPipeline.h" |
Syntax
USTRUCT ()
struct FMetaHumanCrowdOutfitBuildOutput
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BodyHiddenFaceMap | UE::MetaHuman::GeometryRemoval::FHiddenFaceMapTexture | Item/MetaHumanCrowdOutfitPipeline.h | ||
| BodyToOutfitGeometryMap | TMap< FMetaHumanPaletteItemKey, FMetaHumanCrowdMeshGeometryBundle > | Keyed by body item key -> geometry bundle for the fitted outfit. | Item/MetaHumanCrowdOutfitPipeline.h |