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API > API/Plugins > API/Plugins/MetaHumanCoreTechLib
Struct to contain parameters used to conform to a target
| Name | FConformTargetParams |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Source/MetaHumanCoreTechLib/Public/MetaHumanConformTargetParams.h |
| Include Path | #include "MetaHumanConformTargetParams.h" |
Syntax
USTRUCT (BlueprintType )
struct FConformTargetParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAutoSolve | bool | MetaHumanConformTargetParams.h |
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| bEstimateBodyJointsFromMesh | bool | MetaHumanConformTargetParams.h |
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| BodyConformSolveSettings | FBodyConformSolveSettings | MetaHumanConformTargetParams.h |
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| CameraViewInfo | FMinimalViewInfo | MetaHumanConformTargetParams.h |
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| ConformTargetMesh | FConformTargetMesh | MetaHumanConformTargetParams.h |
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| CurveTrackingPoints | TMap< FString, FTrackingPoints > | MetaHumanConformTargetParams.h |
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| ImageSize | FIntPoint | MetaHumanConformTargetParams.h |
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| KeyPointTargets | TMap< int32, FVector3f > | MetaHumanConformTargetParams.h |
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