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API > API/Plugins > API/Plugins/MetaHumanCharacterPalette
Exposes blueprint functions to operate on UMetaHumanInstance for procedural authoring.
| Name | UMetaHumanCharacterInstanceBlueprintLibrary |
| Type | class |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterPalette/Public/MetaHumanCollectionBlueprintLibrary.h |
| Include Path | #include "MetaHumanCollectionBlueprintLibrary.h" |
Syntax
UCLASS (MinimalAPI)
class UMetaHumanCharacterInstanceBlueprintLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UMetaHumanCharacterInstanceBlueprintLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UMetaHumanInstance * DuplicateMetaHumanInstance
(
UMetaHumanInstance* Source, |
Creates a new transient UMetaHumanInstance that is an unassembled duplicate of the source | MetaHumanCollectionBlueprintLibrary.h |
|
static TArray< FMetaHumanPaletteItemKey > GetAllowedItemKeysForSlot
(
UMetaHumanInstance* InInstance, |
Returns the item keys targeting the given slot that are allowed by the Instance's Collection Pipeline given the Instance's current slot selections. | MetaHumanCollectionBlueprintLibrary.h |
|
static TArray< FMetaHumanPaletteItemPath > GetInstanceParameterItemPaths
(
UMetaHumanInstance* InInstance |
Returns every item path on this instance that has any instance parameters defined. | MetaHumanCollectionBlueprintLibrary.h |
|
static TArray< FMetaHumanCharacterInstanceParameter > GetInstanceParametersForItem
(
UMetaHumanInstance* InInstance, |
Gets the list of all instance parameters for a given item. | MetaHumanCollectionBlueprintLibrary.h |
|
static bool TryGetInstanceParameter
(
UMetaHumanInstance* InInstance, |
Look up a single parameter on the instance by item path and name. | MetaHumanCollectionBlueprintLibrary.h |
|