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API > API/Plugins > API/Plugins/MetaHumanCharacterEditor > API/Plugins/MetaHumanCharacterEditor/UMetaHumanCharacterExportBluepri-
Description
Export MetaHuman DNA assets (head and/or body) to project content.
Creates standalone UDNA assets. Character must be valid. Head DNA export requires face DNA. At least one of bDNAHead/bDNABody must be true.
| Name | ExportDNA |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Public/MetaHumanCharacterExportBlueprintLibrary.h |
| Include Path | #include "MetaHumanCharacterExportBlueprintLibrary.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Private/MetaHumanCharacterExportBlueprintLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="MetaHuman|Export")
static void ExportDNA
(
UMetaHumanCharacter * InCharacter,
const FMetaHumanDNAExportParams & InParams
)