| EyelashesTypeToAssetPath |
TMap< EMetaHumanCharacterEyelashesType, FSoftObjectPath > |
Mapping between Eyelashes type and corresponding groom wardrobe asset. |
MetaHumanCharacterEditorWardrobeSettings.h |
- Config
- EditAnywhere
- Category="Wardrobe"
|
| PresetDirectories |
TArray< FDirectoryPath > |
List of predefined preset directories to show by default |
MetaHumanCharacterEditorWardrobeSettings.h |
- Config
- EditAnywhere
- Category="Preset"
|
| SlotNameToCategoryNameMap |
TMap< FName, FText > |
Mapping between slot name (e.g. Hair, Beard) and the display name for the category |
MetaHumanCharacterEditorWardrobeSettings.h |
- Config
- EditAnywhere
- Category="Wardrobe"
|
| WardrobeSections |
TArray< FMetaHumanCharacterAssetsSection > |
List of predefined sections to display assets from |
MetaHumanCharacterEditorWardrobeSettings.h |
- Config
- EditAnywhere
- Category="Wardrobe"
|