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API > API/Plugins > API/Plugins/MetaHumanCharacterEditor > API/Plugins/MetaHumanCharacterEditor/UMetaHumanCharacterEditorSubsyst-
Description
Updates the Head Model (Eyelashes) of all the actors associated with the given character. bIgnoreGrooms flag is used to skip groom toggling when the focus is only geometry and materials.
| Name | ApplyHeadModelSettings |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Public/MetaHumanCharacterEditorSubsystem.h |
| Include Path | #include "MetaHumanCharacterEditorSubsystem.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Private/MetaHumanCharacterEditorSubsystem.cpp |
void ApplyHeadModelSettings
(
TNotNull< UMetaHumanCharacter * > InCharacter,
const FMetaHumanCharacterHeadModelSettings & InHeadModelSettings,
bool bIgnoreGrooms
)