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API > API/Plugins > API/Plugins/MetaHumanCharacterEditor > API/Plugins/MetaHumanCharacterEditor/UMetaHumanCharacterEditorSubsyst-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ApplyFaceDNA
(
TNotNull< UMetaHumanCharacter* > InCharacter, |
Updates the face editing state and SkelMesh from the given DNA. Does NOT modify the DNA. | MetaHumanCharacterEditorSubsystem.h | |
TSharedPtr< IDNAReader > ApplyFaceDNA
(
TNotNull< UMetaHumanCharacter* > InCharacter, |
MetaHumanCharacterEditorSubsystem.h | ||
TSharedPtr< IDNAReader > ApplyFaceDNA
(
TNotNull< UMetaHumanCharacter* > InCharacter, |
MetaHumanCharacterEditorSubsystem.h |
ApplyFaceDNA(TNotNull< UMetaHumanCharacter * >, TSharedRef< IDNAReader >, ELodUpdateOption)
Description
Updates the face editing state and SkelMesh from the given DNA. Does NOT modify the DNA.
| Name | ApplyFaceDNA |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Public/MetaHumanCharacterEditorSubsystem.h |
| Include Path | #include "MetaHumanCharacterEditorSubsystem.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Private/MetaHumanCharacterEditorSubsystem.cpp |
bool ApplyFaceDNA
(
TNotNull< UMetaHumanCharacter * > InCharacter,
TSharedRef < IDNAReader > InFaceDNAReader,
ELodUpdateOption InLodUpdateOption
)
true if the face mesh was successfully updated, false otherwise
Parameters
| Name | Remarks |
|---|---|
| InCharacter | Character to update face DNA for |
| InFaceDNAReader | DNA to apply (must be non-null) |
| InLodUpdateOption | Chooses which LODs in the SkelMesh are updated |
ApplyFaceDNA(TNotNull< UMetaHumanCharacter * >, TSharedPtr< IDNAReader >, ELodUpdateOption)
| Name | ApplyFaceDNA |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Public/MetaHumanCharacterEditorSubsystem.h |
| Include Path | #include "MetaHumanCharacterEditorSubsystem.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Private/MetaHumanCharacterEditorSubsystem.cpp |
TSharedPtr < IDNAReader > ApplyFaceDNA
(
TNotNull< UMetaHumanCharacter * > InCharacter,
TSharedPtr < IDNAReader > InFaceDNAReader,
ELodUpdateOption InLodUpdateOption
)
ApplyFaceDNA(TNotNull< UMetaHumanCharacter * >, TSharedPtr< IDNAReader >, bool &, ELodUpdateOption)
| Name | ApplyFaceDNA |
| Type | function |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Public/MetaHumanCharacterEditorSubsystem.h |
| Include Path | #include "MetaHumanCharacterEditorSubsystem.h" |
| Source | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Private/MetaHumanCharacterEditorSubsystem.cpp |
TSharedPtr < IDNAReader > ApplyFaceDNA
(
TNotNull< UMetaHumanCharacter * > InCharacter,
TSharedPtr < IDNAReader > InFaceDNAReader,
bool & bOutUpdatedFaceMesh,
ELodUpdateOption InLodUpdateOption
)