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Parameters for materials export.
| Name | FMetaHumanMaterialsExportParams |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Public/MetaHumanCharacterExportBlueprintLibrary.h |
| Include Path | #include "MetaHumanCharacterExportBlueprintLibrary.h" |
Syntax
USTRUCT (BlueprintType )
struct FMetaHumanMaterialsExportParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bApplyAsOverrides | bool | If true, apply exported materials as overrides on the MetaHumanCharacter asset. | MetaHumanCharacterExportBlueprintLibrary.h |
|
| ProjectPath | FString | Project content path for the exported material assets. | MetaHumanCharacterExportBlueprintLibrary.h |
|