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Parameters for DCC export.
| Name | FMetaHumanDCCExportParams |
| Type | struct |
| Header File | /Engine/Plugins/MetaHuman/MetaHumanCharacter/Source/MetaHumanCharacterEditor/Public/MetaHumanCharacterExportBlueprintLibrary.h |
| Include Path | #include "MetaHumanCharacterExportBlueprintLibrary.h" |
Syntax
USTRUCT (BlueprintType )
struct FMetaHumanDCCExportParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArchiveName | FString | Archive name. If empty, the character name is used. | MetaHumanCharacterExportBlueprintLibrary.h |
|
| bBakeMakeUp | bool | Whether to bake makeup into the face textures. | MetaHumanCharacterExportBlueprintLibrary.h |
|
| bCompressInZipFile | bool | Whether to compress the output in a ZIP archive. | MetaHumanCharacterExportBlueprintLibrary.h |
|
| ExternalPath | FString | Output folder on disk. Must not be empty. | MetaHumanCharacterExportBlueprintLibrary.h |
|