| bApplyHeightMinMaxBlend |
bool |
Only relevant when Min or Max blend mode is used for height. |
Modifiers/MeshPartitionTexturePatchModifier.h |
|
| EditCondition |
|
When using "Apply Height Min Max Blend," this parameter sets the range of heights across which the weights will blend. |
Modifiers/MeshPartitionTexturePatchModifier.h |
- EditAnywhere
- Category=""
- Meta=(ClampMin="0", UIMax="1000", EditCondition="bApplyHeightMinMaxBlend", EditConditionHides)
|
| EncodingScale |
double |
How to scale values obtained from the texture. |
Modifiers/MeshPartitionTexturePatchModifier.h |
- EditAnywhere
- Category="Advanced"
- DisplayName="Scale"
- Meta=(UIMin="0", UIMax="5")
|
| HeightMinMaxBlendDistance |
EditConditionHides double |
|
Modifiers/MeshPartitionTexturePatchModifier.h |
- EditAnywhere
- Category=""
- Meta=(ClampMin="0", UIMax="1000", EditCondition="bApplyHeightMinMaxBlend", EditConditionHides)
|
| WeightChannelName |
MeshPartition::FChannelName |
|
Modifiers/MeshPartitionTexturePatchModifier.h |
- EditAnywhere
- Category=""
- Meta=(GetOptions="GetMegaMeshDefinitionChannels", NoResetToDefault)
|
| ZeroInEncoding |
double |
What value is considered 0 in the texture. |
Modifiers/MeshPartitionTexturePatchModifier.h |
- EditAnywhere
- Category="Advanced"
- DisplayName="Zero Value"
- Meta=(UIMin="0", UIMax="1")
|