| EncodingScale |
double |
How to scale values read from the texture, controlling the intensity in the local space of the component. |
Modifiers/MeshPartitionTexturePatchModifier.h |
- EditAnywhere
- Category=""
- DisplayName="Scale"
- Meta=(DisplayAfter="TextureChannelIndex", UIMin="0", UIMax="10000")
|
| HeightScaleWeightChannel |
MeshPartition::FChannelName |
Optional weight channel to attenuate height scale. |
Modifiers/MeshPartitionTexturePatchModifier.h |
- EditAnywhere
- Category=""
- DisplayName="Scale Weight Channel"
- Meta=(DisplayAfter="ZeroInEncoding", GetOptions="GetMegaMeshDefinitionChannels", NoResetToDefault)
|
| ZeroInEncoding |
double |
What value is considered 0 in the texture. |
Modifiers/MeshPartitionTexturePatchModifier.h |
- EditAnywhere
- Category=""
- DisplayName="Zero Value"
- Meta=(DisplayAfter="EncodingScale", UIMin="0", UIMax="1")
|