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API > API/Plugins > API/Plugins/MeshPartitionEditor
| Name | FSectionChannels |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MeshPartition/Source/MeshPartitionEditor/Public/MeshPartitionChannelCollection.h |
| Include Path | #include "MeshPartitionChannelCollection.h" |
Syntax
struct FSectionChannels
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Domain | FSectionChannelDomainData | MeshPartitionChannelCollection.h | ||
| Mesh | TOptional< FSectionChannelGenerationMeshData > | MeshPartitionChannelCollection.h | ||
| Table | TArray< uint8 > | MeshPartitionChannelCollection.h | ||
| TexcoordMetrics | FVector2f | MeshPartitionChannelCollection.h | ||
| Texture | TStrongObjectPtr< UTexture > | MeshPartitionChannelCollection.h |