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API > API/Plugins > API/Plugins/InterchangeNodes
| Name | UInterchangeMeshLODContainerNode |
| Type | class |
| Header File | /Engine/Plugins/Interchange/Runtime/Source/Nodes/Public/InterchangeMeshLODContainerNode.h |
| Include Path | #include "InterchangeMeshLODContainerNode.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UInterchangeMeshLODContainerNode : public UInterchangeBaseNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterchangeBaseNode → UInterchangeMeshLODContainerNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UInterchangeMeshLODContainerNode() |
InterchangeMeshLODContainerNode.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| MeshLODPrefix | const FString | InterchangeMeshLODContainerNode.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LODMeshDataPerLODIndices | UE::Interchange::TMapAttributeHelper< int32, TArray< FInterchangeLODMeshData > > | Attribute to store FInterchangeLODMeshData per LODIndex. | InterchangeMeshLODContainerNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AddMeshForLODIndex
(
const int32 LODIndex, |
InterchangeMeshLODContainerNode.h |
|
|
bool AddMeshLODNodeUid
(
const FString& MeshLODNodeUid |
Deprecated functions | InterchangeMeshLODContainerNode.h |
|
void GetAllReferencedMeshUids
(
TSet< FString >& OutMeshUids |
InterchangeMeshLODContainerNode.h |
|
|
void GetLODMeshDataPerLODIndices
(
TMap< int32, TArray< FInterchangeLODMeshData > >& OutLODMeshesPerLODIndices |
Gets all LOD Meshes (MeshUID+Transform) per LOD Indices. | InterchangeMeshLODContainerNode.h | |
| InterchangeMeshLODContainerNode.h |
|
||
bool RemoveMeshLODNodeUid
(
const FString& MeshLODNodeUid |
InterchangeMeshLODContainerNode.h |
|
|
bool ResetMeshLODNodeUids() |
InterchangeMeshLODContainerNode.h |
|
|
void ValidateMorphTargets
(
UInterchangeBaseNodeContainer* NodeContainer, |
Validates that all MorphTargets used by LOD Index X are present and used by LOD Index X-1. | InterchangeMeshLODContainerNode.h |
Public Virtual
Overridden from UInterchangeBaseNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetIconName() |
InterchangeMeshLODContainerNode.h | ||
virtual FString GetTypeName() |
InterchangeMeshLODContainerNode.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Serialize
(
FArchive& Ar |
InterchangeMeshLODContainerNode.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Supported LOD Pattern: "LODx_Name", where xx is a number and the Name is the LOD Container/Group's name. | InterchangeMeshLODContainerNode.h | ||
| InterchangeMeshLODContainerNode.h |