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API > API/Plugins > API/Plugins/InstancedActorsEditor
Subsystem for exposing instanced actors functionality to blueprints
| Name | UInstancedActorsEditorSubsystem |
| Type | class |
| Header File | /Engine/Plugins/Runtime/InstancedActors/Source/InstancedActorsEditor/Public/InstancedActorsEditorSubsystem.h |
| Include Path | #include "InstancedActorsEditorSubsystem.h" |
Syntax
UCLASS (MinimalAPI)
class UInstancedActorsEditorSubsystem : public UEditorSubsystem
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USubsystem → UDynamicSubsystem → UEditorSubsystem → UInstancedActorsEditorSubsystem
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FInstancedActorsInstanceHandle GetInstanceHandle
(
UInstancedActorsData* InstanceData, |
InstancedActorsEditorSubsystem.h |
|