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API > API/Plugins > API/Plugins/IKRig
| |
|
| Name |
FIKRetargetStretchChainOpSettings |
| Type |
struct |
| Header File |
/Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Retargeter/RetargetOps/StretchChainOp.h |
| Include Path |
#include "Retargeter/RetargetOps/StretchChainOp.h" |
Syntax
USTRUCT (BlueprintType , Meta=(DisplayName="Stretch Chain Settings"))
struct FIKRetargetStretchChainOpSettings : public FIKRetargetOpSettingsBase
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ChainsToStretch |
TArray< FRetargetStretchChainSettings > |
|
Retargeter/RetargetOps/StretchChainOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Chains
- Meta=(TitleProperty="TargetChainName")
|
| IKRigAsset |
TObjectPtr< const UIKRigDefinition > |
The target IK Rig asset that contains the bones chains this op will modify. |
Retargeter/RetargetOps/StretchChainOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="IK Rig Asset"
- Meta=(ReinitializeOnEdit)
|
Functions