| AffectIKHorizontal |
double |
Range 0 to 1. |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Affect IK Settings"
- Meta=(ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0", DisplayName="Affect IK Horizontal")
|
| AffectIKVertical |
double |
Range 0 to 1. |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Affect IK Settings"
- Meta=(ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0", DisplayName="Affect IK Vertical")
|
| BlendToAbsoluteOffset |
FVector |
Blend from motion scaled by the size of the character, to the absolute delta motion from the source. |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Scaled or Absolute"
- Meta=(ClampMin="0.0", UIMin="0.0", UIMax="1.0")
|
| BlendToSourceTranslation |
double |
Range 0 to 1. |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Pelvis Translation"
- Meta=(ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0")
|
| BlendToSourceTranslationWeights |
FVector |
Per-axis weights for the Blend to Source. |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Pelvis Translation"
- Meta=(ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0")
|
| bUseGroundFalloff |
bool |
When true, the effect of the floor constraint decays as the pelvis gets further from the floor. |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Floor Constraint"
|
| DebugDrawSize |
double |
Adjust size of the debug drawing |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Debug"
|
| DebugDrawThickness |
double |
Adjust thickness of the debug drawing |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Debug"
|
| FloorConstraintWeight |
double |
Range 0 to 1. |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Floor Constraint"
- Meta=(ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0")
|
| GroundFalloffHeightPercent |
double |
Controls the height at which the floor constraint will begin blending in as a percentage of the pelvis height in the retarget pose. |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Floor Constraint"
- Meta=(ClampMin="0.1", ClampMax="1.0", UIMin="0.1", UIMax="1.0")
|
| RotationAlpha |
double |
Range 0 to 1. |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Pelvis Rotation"
- Meta=(ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0")
|
| RotationOffsetGlobal |
FRotator |
Applies a static global-space rotation offset to the pelvis. |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Pelvis Rotation"
- Meta=(ClampMin="-180.0", ClampMax="180.0", UIMin="-180.0", UIMax="180.0")
|
| RotationOffsetLocal |
FRotator |
Applies a static local-space rotation offset to the pelvis. |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Pelvis Rotation"
- Meta=(ClampMin="-180.0", ClampMax="180.0", UIMin="-180.0", UIMax="180.0")
|
| ScaleHorizontal |
double |
Default 1. Scales the translation of the pelvis in the horizontal plane (X,Y). |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Scale Pelvis Translation"
- Meta=(UIMin="0.0", UIMax="3.0")
|
| ScaleVertical |
double |
Default 1. Scales the translation of the pelvis in the vertical direction (Z). |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Scale Pelvis Translation"
- Meta=(UIMin="0.0", UIMax="3.0")
|
| SourceCrotchOffset |
double |
A negative vertical offset in cm relative to the Pelvis bone of the SOURCE. |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Floor Constraint"
|
| SourcePelvisBone |
FBoneReference |
The Pelvis bone on the source skeleton to copy motion FROM. |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- Category=Setup
- Meta=(ReinitializeOnEdit, NotOverrideable)
|
| TargetCrotchOffset |
double |
A negative vertical offset in cm relative to the Pelvis bone of the TARGET. |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Floor Constraint"
|
| TargetPelvisBone |
FBoneReference |
The Pelvis bone on the target skeleton to copy motion TO. |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- Category=Setup
- Meta=(ReinitializeOnEdit, NotOverrideable)
|
| TranslationAlpha |
double |
Range 0 to 1. |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Pelvis Translation"
- Meta=(ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0")
|
| TranslationOffsetGlobal |
FVector |
Applies a static global-space translation offset to the pelvis. |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Pelvis Translation"
|
| TranslationOffsetLocal |
FVector |
Applies a static local-space translation offset to the pelvis. |
Retargeter/RetargetOps/PelvisMotionOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Pelvis Translation"
|