| bDrawChainLines |
bool |
Debug draw lines on each chain in the viewport |
Retargeter/RetargetOps/FKChainsOp.h |
- EditAnywhere
- Category=Debug
|
| bDrawSingleBoneChains |
bool |
Debug draw spheres on single-bone chains in the viewport |
Retargeter/RetargetOps/FKChainsOp.h |
- EditAnywhere
- Category=Debug
|
| ChainDrawSize |
double |
Debug draw size used for single-bone chains. |
Retargeter/RetargetOps/FKChainsOp.h |
- EditAnywhere
- Category=Debug
|
| ChainDrawThickness |
double |
Debug draw chain line thickness. |
Retargeter/RetargetOps/FKChainsOp.h |
- EditAnywhere
- Category=Debug
|
| ChainMapping |
FRetargetChainMapping |
This op maintains its own chain mapping table to allow per-op mapping. |
Retargeter/RetargetOps/FKChainsOp.h |
|
| ChainsToRetarget |
TArray< FRetargetFKChainSettings > |
The setting for each chain to retarget |
Retargeter/RetargetOps/FKChainsOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Chains
- Meta=(ReinitializeOnEdit, TitleProperty="TargetChainName")
|
| FIKRetargetFKChainsOp |
friend |
|
Retargeter/RetargetOps/FKChainsOp.h |
|
| IKRigAsset |
TObjectPtr< const UIKRigDefinition > |
The target IK Rig asset that contains the bones chains to retarget in this op. |
Retargeter/RetargetOps/FKChainsOp.h |
- EditAnywhere
- BlueprintReadWrite
- Category="IK Rig Asset"
- Meta=(ReinitializeOnEdit)
|